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BOG X: A 3A Web3 Game Integrating AI Technology with Broad Market Prospects
Blade of God X Project Overview
Blade of God X (BOG X) is a cutting-edge AAA ARPG game developed by Penggu Digital Games. The game integrates advanced AI reinforcement learning and AI agent technology, providing players with a unique combat style and digital twin AI experience. BOG X has received multiple honors for its innovation, including the 2023 Huawei AI Cloud Gaming Game Changer Award and the Huawei HDC.Together 2023 Innovation Breakthrough Award.
The feature of BOG X lies in its 3D spatial gameplay and NFT integration, where NFTs of different rarities and attributes hold higher value in the game. It cleverly blends traditional gaming elements with innovative Web3 components, preserving the complete Web2 free-to-play experience while adding digital ownership and governance on the Web3 level.
Market Heat
The "Blade of God" series enjoys a great reputation in the gaming community, with over 3 million loyal players on PC and mobile platforms. Based on download forecasts and strategic planning, the game is set to launch across multiple platforms including iOS, Android, and PC. Although the project has not yet initiated Web3 marketing campaigns, its community remains actively engaged through traditional Web2 gaming media platforms such as TapTap, ensuring ongoing participation and exposure.
Team
[Team information omitted]
Industry Analysis
Global Gaming Market
The PC and console gaming market has once again thrived after adjustments in 2022. In 2023, the number of global gamers is expected to reach 3.4 billion, with market revenue reaching $187.7 billion. By 2026, global gaming market annual revenue is expected to increase to $212.4 billion.
Cloud gaming and virtual reality are expanding, but still belong to a specialized market segment. Console and PC game developers are increasingly focusing on real-time service games, but the contradiction between continuous new content and a limited player base raises concerns about the long-term viability of real-time services.
Generative AI is gradually integrating into game development, although it has encountered resistance in certain gaming communities. Adventure games lead in the console sector and are expected to contribute 17.1% of console revenue in 2023.
Global Mobile Game Market
Despite facing challenges, the mobile gaming industry is expected to grow by 0.8% in 2023, with revenues reaching $92.6 billion. By 2030, the market size is projected to expand to $339.45 billion. The Android platform is expected to hold the largest market share, with smartphones becoming the dominant devices. North America leads in mobile gaming revenue.
Web3 game market
The Web3 gaming market is relatively small, valued at approximately $23.926 billion in 2023, and is expected to exceed $133.2282 billion by 2033 with a compound annual growth rate of 18.7%. Factors driving the demand for Web3 games include decentralization and ownership, play-to-earn economics, interoperability and cross-platform support, community-driven development, and enhanced security and transparency.
Comparison of Similar Projects
The Web3 gaming market has yet to see an action game like "Dark Soul" such as BOG X. Leading projects in the GameFi space include Axie Infinity, The Sandbox, and Decentraland. According to DappRadar data, Axie Infinity had 76.93K active users in the past 30 days, The Sandbox had 7.31K, and Decentraland had 1.63K. In contrast, the BOG X series has accumulated over 3 million games played, with 200,000 registrations for its closed beta, demonstrating enormous growth potential.
Product Features
Roadmap
[Roadmap content has been omitted]
Token Economics
The SLG token will be distributed according to a five-year monthly unlocking plan, through various methods such as in-game rewards, staking incentives, and more.
Token Use:
Financing Status
Penggu Digital Game has secured multiple rounds of equity and token financing, with investors including well-known Chinese internet technology giants and prestigious institutions.
User Acquisition Strategy
[User acquisition strategy chart omitted]